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A question for players solving puzzles...

Support
2020-07-19 14:25
A question for players solving puzzles, I beg to Express today is my opinion.
whether udobne if classic puzzles https://en.grandgames.net/puzzles/ box of the Assembly is located not in the center, as it is now, and in the upper left corner, i.e. as in the old interface?

Polub + 3     17
today Solver Rank  2020-07-19 14:51 + 4
And how will I organize the outline? It is better to leave as is.
Lena2020  2020-07-19 15:02 + 1
Organize the outline will be on the remaining sides, I'm in if the field Assembly will not throw palinki, the place will be free to build the puzzle and without button On the contour.
NATAKAPA Solver Rank  2020-07-19 15:07 + 3
Leave it as is. puzzle
today Solver Rank  2020-07-19 15:14 + 2
Just don't see the point. Who wants to, let him decide in the old interface.
Here's a panoramic puzzle you can remove the scrollbar and to save space - so it will be prettier and more convenient.
Lena2020  2020-07-19 15:33 + 1
From the point of view of the player not so important in the upper left corner or center, you for some purposes the top corner of the principled? Then do as you easier, I think.
Support  2020-07-19 15:38 + 2
When the location of the center has a number of disadvantages
1. When you resize or scale the assembled image moves relative to the field for Assembly.
2. The big difficulty in implementing a multiplayer mode in defixionum the location field for the Assembly.
3. Still, although many years have passed, the old archaic functional more popular than new, I assume that it is connected with the field location for Assembly.
Lena2020  2020-07-19 15:43 + 2
Then I "for" top-left corner.
GingerMartian Solver Rank  2020-07-19 15:54 + 2
Support @Lena2020, I like the upper left corner vverh
Tane4ka Solver Rank  2020-07-19 16:56 + 3
I liked that field Assembly is not in the center - so the eyes have to "run" is not a circle, but only two sides :) Although I most likely would be the location field at the top right, it's like writing left to right, and "waving" the mouse in the same direction :)
B8831388  2020-07-19 17:11 + 0
And I would be more comfortable field for the Assembly in the upper right corner and in the upper left - a bunch of fragments.
@Support! Is it possible to implement the function "infinite" (enhanced) field Assembly, with scrolling right and down?
as well As the function of the same size fragments (the player) regardless of the size of the puzzle. Sometimes fragments of huge or too small, you need to spend time on the setup
t98743235 Solver Rank  2020-07-19 17:15 + 2
I, too, for the top-left corner.
I have a suggestion: in small-sized puzzles (6x3, for example) to make the field for Assembly is not very large, accordingly the size of the pieces will also become smaller. Don't know how other players I've had at the beginning of the Assembly 6-7 times on reducing the size to press the parts to each other are not lying, then you can arrange the loop and then somehow it becomes clear that you collected. In a normal game it's not a problem. And if the tournament is wasting time.
Thank you.
RostovDon Solver Rank  2020-07-19 17:18 + 4
I prefer the location in the upper left corner. Special thanks for caring to the point of view of the players.
mikl Solver Rank  2020-07-19 19:27 + 2
If technically difficult in the upper right, then upper left is better than center.
_gst6907763 Solver Rank  2020-07-19 19:32 + 2
center better, I add parts and is convenient to place them around the field
and I love that the puzzle was located in front of the eyes, not to mow in the corner
in the corner tried a couple of times in the old version and I did not come
Ioanna  2020-07-19 22:03 + 3
In the old long-solved. Me at the center to collect much. Just easier to pick up sometimes in the slits, and that are caught, still do not collect
Tverianka Solver Rank  2020-07-19 22:18 + 4
Leave it as is.

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